Case study sections

Trail Sections case study
Overview
The project at a glance
Role: End‑to‑end Product/UX Designer (research → IA → prototyping → testing → visuals)
Scope: Mobile web tool to help trail users quickly understand closures and choose detours while preserving a sense of discovery.
Timeline: 4 weeks (2024)
Team: Solo; informal collaboration with trail users during interviews and on‑site testing.
Deliverables: Research notes & synthesis, flows, wireframes, high‑fidelity prototype, icon set, data‑viz patterns, presentation deck
Tools: Figma, Miro, Google Sheets, on‑site photo survey
Case study sections
Reading time
Project summary & introduction
→
Testing, feedback & iteration
→
Prototyping & early validation
→
Refinements & design system
→
Brand identity
→
The prototype
→
Accessibility considerations
→
Learning & outcomes
→
1 min.
45 sec.
45 sec.
30 sec.
30 sec.
1 min.
45 sec.
45 sec.
Section 1 of 8
Project summary & introduction
A video showing various screens, components and the logo animation for the project.
Summary
Trail Sections is a mobile concept that turns closure and detour data for Toronto’s Lower Don Valley Trail into a glanceable, decision-first view. It leans on bridges—familiar landmarks—to anchor orientation and choices, centralising only what matters so people keep moving.
Why bridges: Based on my own experience using the Lower Don over time, bridges consistently functioned as the natural wayfinding anchors. I validated this by reviewing Strava: user‑created segments frequently use bridges as start and end points, and uploaded photos often centre bridges as reference markers. In interviews, most participants couldn’t name nearby streets but brought up bridges unprompted.
Problem
During prolonged closures, information is scattered across multiple city pages and inconsistent on‑site signage. Users arrive at barricades with no clear detours and either backtrack or abandon the trail. Existing sources over‑index on granular updates and under‑serve the immediate, on‑the‑spot need: Which way should I go right now?
Role and responsibilities
Planned and conducted desk research and semi‑structured interviews
Analysed Strava segments and user‑uploaded images to validate the bridge mental model
Mapped insights in Miro and quantified patterns in Google Sheets
Defined IA and visual patterns (bridge‑based segments; modified network diagram)
Built interactive prototype and ran moderated and A/B tests
Goals
Be scannable at a glance (reduce time to decision)
Preserve a sense of discovery (avoid over‑specifying the journey)
Minimise phone reliance (only surface what’s essential)
Key challenges
Reducing intimidation for newcomers while respecting expert workflows.
Explaining service types, pricing, and lead times in plain language.
Capturing the right job details early without overwhelming users.
Balancing a friendly tone with a minimal, “white-cube” aesthetic familiar to galleries.
Constraints
On-site signage can be vandalised/removed — prioritise personal devices.
No official live data feeds — rely on field observation and user reports.
The before and after
Without the prototype trail users were met with a crudely barricaded trail entrances difficult to navigate information online when a cause was searched for.
Before: Barricaded entrances, sparse/ineffective signage, and a low‑visibility Bayview detour; information fragmented across 3–5 sites.
After: A single mobile place to check which bridge sections are open, what the detour looks like, and how to re‑enter—reducing search time and cognitive load.
Section 2 of 8
Testing, feedback, and iteration
Understanding the stakeholders
Trail users: walkers, runners, cyclists with varying familiarity
City context: closures for flood mitigation and upgrades; limited, changing notices
Insight → decision → evidence
1) People orient by bridges, not maps
Decision: Divide the trail into bridge‑anchored sections and show “next bridge” context.
Evidence: User photos and interviews highlighted bridges as the most memorable landmarks; on‑site walkthroughs confirmed this mental model.
2) Full maps slow decisions at the moment of need
Decision: Remove full map from the primary flow; use a simplified linear diagram with detour bifurcations.
Evidence: Moderated tests showed faster comprehension with the linear diagram vs. map tiles.
3) Summaries should use standard charts
Decision: Replace image‑heavy summaries with familiar chart formats.
Evidence: A/B sessions—participants interpreted standard charts more quickly and accurately.
Process
Desk research & competitive scan — catalogue sources; identify gaps
Strava segment + image review — analysed user‑created segments and uploaded photos showing bridges used as start/end anchors
Semi‑structured interviews — understand closure pain points (n≈?)
On‑site observation/photo survey — document signage & access points
Moderated usability tests — validate IA/visual patterns (n≈?)
A/B comparisons — chart vs. image‑heavy summaries (n≈?)
Design artefacts in Miro and Google forms used for user testing.
Section 3 of 8
Prototyping & early validation
Turning a hunch into insights
Low‑ to mid‑fidelity screens explored hierarchy and iconography before moving hi‑fi. Early rounds suggested users wanted:
High‑level info (open/closed, detour type, re‑entry points)
Clear separation between Trail Map (bridge segments) and Images
Minimal on‑screen time—make the next step obvious
Directional results (validation): Moderated wireframe sessions confirmed the bridge‑first IA—participants oriented by the nearest bridge without knowing street names. A/B tests of data visualisation showed standard charts improved scanning speed and accuracy versus image‑heavy summaries.
Low fidelity wireframes made for usability testing and determining layouts.
Section 4 of 8
Refinements & design system
Turning findings and structures into systems
IA — Shallow, two‑track structure: Trail Map (bridge segments) and Images live separately to reduce cognitive load. A breadcrumb pins your current bridge → next bridge.
Diagram — Modified linear/network diagram mirrors real bifurcations at detours and shows re‑entry points at the next bridge.
Components — Status chip (Open / Closed / Detour), Detour card (surface, distance, estimated time), Re‑entry marker, Bridge selector, Global alert banner.
States & behaviours — Offline notice with essential info cached; graceful handling when location is disabled; empty‑state for “no current closures”.
Content pattern — For each bridge section: status → detour option → surface (road vs nature) → distance/time → re‑entry.
Video showing the refinements from the Initial mapping of the data in Miro to the design of the visualization in the project.
Section 5 of 8
Visual language
Function and familiarity
A restrained, map‑adjacent palette with strong contrast and non‑colour encodings (shape, line, labels). Typography favours quick scanning with generous spacing and large tap targets. Icons are always paired with text; photos are used for context only and are captioned to highlight what to notice. Data‑viz uses standard chart forms to minimise interpretation time.
Above: A large billboard advertisement showing the brand's playful yet task-oriented identity.
Below: A mockup of a truck used in shipping. Due to the nature of services offered, the logo needed to be highly legible and work well on transport trucks.
Section 6 of 8
The prototype
Most important flow — find a way around a closure
Flow: Open → Open site→ See see current location → Find detour
Why it works: Immediately bring you to needed information without navigation on the site.
Try it yourself! Explore the app on your own. (location is not functional in prototype)
Section 7 of 8
Accessibility considerations
Considering ability from the start
WCAG AA contrast; avoid colour‑only meaning (icons + labels + patterns)
Tap targets ≥ 44px; visible focus indicators; keyboard and screen‑reader friendly
Clear, plain‑language labels; error messages with next steps
Reduced‑motion friendly; motion is decorative only
Offline‑friendly: essential info available without network where possible
Tap target size FAB and other buttons in the UI
Section 8 of 8
Learning and outcomes
Key numbers (prototype tests)
Time‑to‑decision: ~10s median (baseline unkown as all participants reported abandoning the task without the prototype)
Chart comprehension accuracy: 100% vs image‑heavy summaries, n=8
Impact of the project
Faster information access: One place for closure status, detour, and re‑entry.
Lower cognitive load: Linear diagram and bridge anchors reduce decision friction.
Likely impact post‑ship: Higher detour adherence; fewer abandoned trips.
What I delivered
Prototype covering bridge‑based sections, detours, and images
IA, iconography, and data‑viz components
Research synthesis and a presentation deck
What I’d do next
Develop site including location functionality
Expand to adjacent trails and re‑test with a larger, more diverse cohort
Create a small signage kit aligned with the digital model (bridge codes, re‑entry markers)
Key learnings
Match the mental model users already hold (even when it is counter-intuitive) rather than fight it
Standard chart forms outperform decorative visuals for fast comprehension
Outdoors, fewer choices per screen keeps people in the environment—not in their phones